armes = CreateMenu("~b~Armurerie",1,125,150,300);
if(IsValidMenu(armes)) {
SetMenuColumnHeader(armes , 0, "Choisissez un composant:");
AddMenuItem(armes ,0,"Cocktail Molotov == 2500$");
AddMenuItem(armes ,0,"Minigun == 75000$");
AddMenuItem(armes ,0,"Desert Eagle == 7500$");
AddMenuItem(armes ,0,"Charges Explosives == 10000$");
AddMenuItem(armes ,0,"Lance-Flammes == 20000$");
AddMenuItem(armes ,0,"Sawn-Offs == 10000$");
AddMenuItem(armes ,0,"M4 == 10000$");
AddMenuItem(armes ,0,"Uzis == 7500$");
AddMenuItem(armes ,0,"Lance-Roquettes == 40000$");
AddMenuItem(armes ,0,"Sniper == 15000$");
AddMenuItem(armes ,0,"Précédent");
}
veh = CreateMenu("~b~Concessionnaire",1,125,150,300);
if(IsValidMenu(veh)) {
SetMenuColumnHeader(veh , 0, "Choisissez Un Véhicule:");
AddMenuItem(veh ,0,"SWAT Van == 125000$");
AddMenuItem(veh ,0,"Infernus == 75000$");
AddMenuItem(veh ,0,"BF-400 ==15000$");
AddMenuItem(veh ,0,"Skimmer == 50000$");
AddMenuItem(veh ,0,"Tank == 150000$");
AddMenuItem(veh ,0,"Sparrow == 50000$");
AddMenuItem(veh ,0,"Turismo == 75000$");
AddMenuItem(veh ,0,"Hunter == 150000$");
AddMenuItem(veh ,0,"NRG-500 == 75000$");
AddMenuItem(veh ,0,"Monster == 25000$");
AddMenuItem(veh ,0,"Rc Cam == 17$");
AddMenuItem(veh ,0,"Précédent");
}
tele = CreateMenu("~b~Teleporteur",1,125,150,300);
if(IsValidMenu(tele)) {
SetMenuColumnHeader(tele , 0, "Choisissez Un Endroit (1000$ la téléportation):");
AddMenuItem(tele ,0,"Maison De Caribou");
AddMenuItem(tele ,0,"Wang Car");
AddMenuItem(tele ,0,"Jizzy's Pleasure Dome");
AddMenuItem(tele ,0,"Aéroport SF");
AddMenuItem(tele ,0,"Golden Gate");
AddMenuItem(tele ,0,"Aéroport LV");
AddMenuItem(tele ,0,"Toit Emerald Island");
AddMenuItem(tele ,0,"Aéroport LS");
AddMenuItem(tele ,0,"Grove Street");
AddMenuItem(tele ,0,"Santa Maria");
AddMenuItem(tele ,0,"Maison DKU");
AddMenuItem(tele ,0,"Précédent");
}
}
return 1;
}
Suprime la 2eme acolade sous la 1ere
}
}
3 fois tu a mis une acolade de trop
Si ton Public se termine apres les menu laisse la eme2, si non tuprime la
Double post
Les crash de Pawno viennent principalement des accolades oubliées. Ça doit normalement être corrigé dans la release serveur 0.3b.
Édit: Trouvé.
public OnGameModeInit()
{
magasin = CreateMenu("~b~Magasin",1,125,150,300);
if(IsValidMenu(magasin)) { // Cette accolade n'est pas fermée
SetMenuColumnHeader(magasin , 0, "Choisissez Un Magasin:");
AddMenuItem(magasin ,0,"Armes");
AddMenuItem(magasin ,0,"Véhicules");
AddMenuItem(magasin ,0,"Téléportations");
AddMenuItem(magasin ,0,"Quitter");
} // Ajouter une accolade ici résout le problème.
}
Enleve la dernière acolade